Zeus
Platinum V
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500
MMR
Solo
Team Averages
Platinum V
Average Tier
Level 117
1,539 SR
1,661
MMR
VS
Team Averages
Platinum V
Average Tier
Level 155
1,536 SR
1,701
MMR
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
6 / 2 / 9
17,101
658
23,868
14,926
8,765
+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection
PASSIVE - While in the jungle you gain 15% Power and 7% Protections.
+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5
PASSIVE - You gain Magical Power equal to 7% of your Mana from items.
+75
Magical Power
+15
Magical Penetration
PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.
+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed
PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.
+115
Magical Power
+30
Mp 5
+10
Magical Penetration
PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.
+50
Magical Power
+150
Health
BzSebas
Vulcan
20
6 / 4 / 6
15,300
588
20,629
15,152
8,649
+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction
PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.
+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed
PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.
+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction
PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.
+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
+75
Magical Power
+15
Magical Penetration
PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.
+15
Mp 5
Chadiffer
Poseidon
19
3 / 2 / 15
14,176
545
15,870
23,373
25,338
+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5
PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.
+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction
AURA - Allies within 70 units gain 20 Physical and Magical Protections.PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.
+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5
AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.
+65
Magical Power
+200
Health
+10%
Crowd Control Reduction
PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.
+75
Magical Power
+30%
Attack Speed
PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).
FROSTYSWORDFISH
Osiris
20
3 / 6 / 8
16,104
619
27,284
39,422
45,818
+30
Physical Protection
+30
Magical Protection
+300
Health
+30%
Crowd Control Reduction
PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.
+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed
PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.
+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5
PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.
+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5
PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.
+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed
AURA - Allied gods within 70 units have their Attack Speed increased by 30%.
+30
Physical Power
+20%
Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Kavely
Thor
20
8 / 1 / 9
15,032
578
12,738
23,642
11,901
+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction
PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.
+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction
GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.
+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana
PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this.PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.
+45
Physical Power
+15
Physical Penetration
PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.
+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration
PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
ActiveAnt
Sobek
17
1 / 7 / 5
11,376
438
9,171
32,791
38,265
+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5
PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction
PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.
+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5
AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.
+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction
AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.
+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction
PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.
BlackHeartSuave_
Guan Yu
18
3 / 3 / 2
11,320
435
6,287
26,978
27,305
+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection
PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.
+40
Physical Power
+350
Health
+200
Mana
PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.
+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction
PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.
+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction
PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s
+55
Physical Protection
+150
Health
+25
Hp 5
AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.
Lorenzoby55
Sol
20
1 / 5 / 5
12,488
480
10,360
18,214
7,256
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal
PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.
+80
Magical Power
+200
Mana
+15%
Magical Lifesteal
PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.
+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration
PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.
+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction
PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.
+20
Magical Power
+5
Mp 5
Norahhhh
Nike
20
7 / 7 / 1
13,646
525
22,859
32,210
33,655
+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection
PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.
+40
Physical Power
+350
Health
+200
Mana
PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.
+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction
PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.
+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction
PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.
+70
Magical Protection
+200
Health
+15
Hp 5
AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.
+200
Health
+10
Hp 5
WeDontBuyWards
Ah Muzen Cab
20
3 / 4 / 4
13,072
503
17,195
20,209
7,947
+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5
PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.
+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction
PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.
+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration
PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.
+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration
PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.
+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration
PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.
Player Kills, Deaths, and Assists
73
Kill Participation
32
26
Kills
15
15
Deaths
26
47
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zeus
6
2
9
5.25
L
ActiveAnt
Sobek
1
7
5
0.5
L
BlackHeartSuave_
Guan Yu
3
3
2
1.33
W
BzSebas
Vulcan
6
4
6
2.25
W
Chadiffer
Poseidon
3
2
15
5.25
W
FROSTYSWORDFISH
Osiris
3
6
8
1.17
W
Kavely
Thor
8
1
9
12.5
L
Lorenzoby55
Sol
1
5
5
0.7
L
Norahhhh
Nike
7
7
1
1.07
L
WeDontBuyWards
Ah Muzen Cab
3
4
4
1.25
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
100,389
Damage
65,872
116,515
Taken
130,402
100,471
Mitigated
114,428
36,307
Healing
26,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
23,868
3,384
2,210
14,926
8,765
2,883
5,307
9,362
175,067
3,713
L
ActiveAnt
Sobek
9,171
599
5,615
32,791
38,265
21,898
10,779
35,077
1,456
L
BlackHeartSuave_
Guan Yu
6,287
1,029
781
5,674
26,978
27,305
9,890
16,805
88,862
W
BzSebas
Vulcan
20,629
895
2,443
15,152
8,649
3,109
1,909
13,186
158,635
W
Chadiffer
Poseidon
15,870
2,707
4,704
23,373
25,338
2,448
6,467
16,855
53,887
1,468
W
FROSTYSWORDFISH
Osiris
27,284
11,421
17,055
39,422
45,818
6,056
3,131
34,349
6,884
135,479
W
Kavely
Thor
12,738
2,071
9,895
23,642
11,901
3,302
4,040
19,399
118,847
L
Lorenzoby55
Sol
10,360
4,269
7,687
18,214
7,256
10,601
7,613
120,209
11,646
L
Norahhhh
Nike
22,859
3,223
3,170
32,210
33,655
41
7,921
22,835
112,890
L
WeDontBuyWards
Ah Muzen Cab
17,195
4,677
3,775
20,209
7,947
12,036
8,058
160,495
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
77,713
Gold Earned
61,902
887
Minions Killed
762
Camps Cleared
2,570,363
Distance Traveled
2,474,687
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
17,101
658
227
9
492,709
2
L
11,376
438
46
2
497,466
6
L
11,320
435
123
5
538,079
3
W
15,300
588
239
9
490,343
5
W
14,176
545
72
3
547,366
8
W
16,104
619
214
8
450,184
7
W
15,032
578
135
5
589,761
L
12,488
480
189
7
474,420
8
L
13,646
525
171
7
455,653
L
13,072
503
233
9
509,069
1