Ah Muzen Cab
Masters
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500
MMR
Solo
Team Averages
Masters
Average Tier
Level 204
1,641 SR
2,461
MMR
VS
Team Averages
Masters
Average Tier
Level 208
1,643 SR
2,738
MMR
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
20
3 / 1 / 5
12,919
680
11,638
13,415
5,445
+15
Physical Power
+15
Hp 5
+10
Mp 5
PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.
+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration
PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.
+35
Physical Power
+150
Mana
+10
Physical Penetration
+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration
PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.
+25
Physical Power
+5
Physical Penetration
Gаbu
Fenrir
20
6 / 1 / 3
11,754
619
8,494
12,721
7,325
+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5
PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.
+45
Physical Power
+15
Physical Penetration
PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.
+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed
PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.
+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana
PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this.PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.
+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction
MNonXbox
Khepri
16
0 / 1 / 5
10,448
550
4,242
11,007
12,296
PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.
+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5
AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.
+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed
AURA - Allied gods within 70 units have their Attack Speed increased by 30%.
+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed
PASSIVE - Your relics receive 50s Cooldown Reduction
Wlfy
Chernobog
20
6 / 1 / 4
12,718
669
16,708
15,380
7,033
+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance
PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.
+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration
+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5
PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.
+30
Physical Power
+20%
Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance
PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.
evotioNN
Vulcan
19
2 / 2 / 3
11,788
620
10,063
3,998
1,553
+25
Magical Power
+100
Mana
+10
Mp 5
PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.
+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction
PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.
+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed
PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.
+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5
PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.
+10%
Cooldown Reduction
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Adapting
Loki
16
2 / 5 / 3
9,532
502
7,911
17,459
6,256
+15
Physical Power
+15
Hp 5
+10
Mp 5
PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.
+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction
PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.
+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction
GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.
+25
Physical Power
+250
Mana
+10
Mp 5
PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.
+7
Physical Power
+50
Mana
Cryοnic
Anhur
17
1 / 5 / 1
10,222
538
7,801
15,842
6,326
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration
+30
Physical Power
+20%
Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
+30
Physical Power
+25%
Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
+15
Physical Power
HyperHugo
Scylla
17
1 / 2 / 1
10,072
530
5,935
12,077
3,357
+25
Magical Power
+100
Mana
+10
Mp 5
PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.
+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed
PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.
+115
Magical Power
+30
Mp 5
+10
Magical Penetration
PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.
+75
Magical Power
+15
Magical Penetration
PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.
Maverick
Agni
16
2 / 3 / 2
9,527
501
4,692
9,850
3,238
+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction
PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.
+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5
PASSIVE - You gain Magical Power equal to 7% of your Mana from items.
+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction
PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.
+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction
PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.
raid_uwu
Sobek
15
0 / 2 / 2
9,548
503
4,859
17,324
16,000
+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5
PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.
+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction
PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.
+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5
AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.
+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction
AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.
Player Kills, Deaths, and Assists
37
Kill Participation
15
17
Kills
6
6
Deaths
17
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
3
1
5
5.5
L
Adapting
Loki
2
5
3
0.7
L
Cryοnic
Anhur
1
5
1
0.3
W
Gаbu
Fenrir
6
1
3
7.5
L
HyperHugo
Scylla
1
2
1
0.75
W
MNonXbox
Khepri
1
5
2.5
L
Maverick
Agni
2
3
2
1
W
Wlfy
Chernobog
6
1
4
8
W
evotioNN
Vulcan
2
2
3
1.75
L
raid_uwu
Sobek
2
2
0.5
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
51,145
Damage
31,198
56,521
Taken
72,552
33,652
Mitigated
35,177
16,390
Healing
21,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
11,638
5,181
1,847
13,415
5,445
2,115
5,615
7,470
126,393
L
Adapting
Loki
7,911
1,889
3,997
17,459
6,256
1,523
15,786
89,054
L
Cryοnic
Anhur
7,801
4,766
5,132
15,842
6,326
781
941
14,901
103,434
W
Gаbu
Fenrir
8,494
3,085
3,890
12,721
7,325
1,830
2,946
9,711
103,140
L
HyperHugo
Scylla
5,935
194
3,388
12,077
3,357
1,572
10,465
84,978
W
MNonXbox
Khepri
4,242
127
2,624
11,007
12,296
1,117
3,506
7,461
25,958
4,185
L
Maverick
Agni
4,692
347
730
9,850
3,238
3,018
6,582
80,733
1,297
W
Wlfy
Chernobog
16,708
12,121
7,387
15,380
7,033
1,552
3,959
11,381
124,628
W
evotioNN
Vulcan
10,063
3,151
642
3,998
1,553
1,131
1,846
2,114
118,538
1,077
L
raid_uwu
Sobek
4,859
396
8,144
17,324
16,000
5,817
11,183
32,225
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
59,627
Gold Earned
48,901
765
Minions Killed
708
Camps Cleared
2,094,618
Distance Traveled
1,883,354
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
12,919
680
203
11
389,402
6
L
9,532
502
133
7
393,411
2
L
10,222
538
187
10
323,227
3
W
11,754
619
130
7
467,813
1
L
10,072
530
178
9
371,682
W
10,448
550
39
2
442,802
5
L
9,527
501
176
9
414,041
3
W
12,718
669
190
10
375,349
5
W
11,788
620
203
11
419,252
3
L
9,548
503
34
2
380,993
2